Tue, 24 May 2016
Botched Viewpoints 4: Asymmetry and Balancing/Vast: The Crystal Cavern (ft. David Sommerville & Patrick Leder)
In the fourth installment of Botched Viewpoints, Craig is joined by David Sommerville, the creator of Vast, Patrick Leder, the head of Leder Games and designer of Vast, and Kyle Woelful, the developer of Vast to talk about their soon-to-be-arriving game. In the episode they discuss how the idea went from BGG WIP to a published product and some of the work and issues with balancing and asymmetrical play. Also, they discuss the name change from Trove to Vast, and wrap up with discussion of the how the brand will expand and continue in the future. Look for Vast in the very near future as it is Craig most anticipated game of this year, or you can pre-order the game on www.ledergames.com!